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28 mei 2016 Mission Complete #2 (Melee / Project M)

mei 2016 aangepast in Toernooien
Pre-registration is mandatory this time

Date - Saturday 28th of may 2016

Place - Wijkcentrum Heyhoef, Kerkenbosplaats 2, Tilburg

Events – SSBM Singles, SSBM Doubles, Project M Singles, Project M Doubles
All events will be played in ‘double elimination’ format.
Entrance Fee – € 7*

*You will receive a discount of € 2 if you bring a monitor with you and € 1 if you bring a complete setup (gamecube + full save).

It costs € 5 to enter an event. The money raised by an event will be distributed amongst the top 3 players (or teams). 50/30/20 for singles and 60/30/10 for teams.

Sign up
Contrary to the first edition, we will have pre-registration this time. To sign up for this tournament you have to send an e-mail to MissionCompleteSmash@gmail.com containing your full name, gamer tag, the events that you wish to enter, the name of your doubles partner (if applicable) and if you are able to bring any hardware. After we receive your e-mail you will get further information on payment. Sign up will close on sunday may 22nd. Discounts for hardware will be given on the day of the tournament itself. YOU WILL NOT BE ABLE TO PARTICIPATE IF YOU DON'T SIGN UP IN ADVANCE

There are 2 supermarkets (Plus & Jumbo) and a snackbar at walking distance from the venue. The venue also serves foods / drinks at reasonable prices.

There are a lot of free parking spaces next to the venue. For the people who travel by public transport: there is a bus stop 1 minute from the venue (Winkelcentrum Heyhoef).

Players are expected to bring their own controllers.

Make sure to label or mark every object of value you intend to take with you to the venue

Time – 10:30 – 22:00
10:30 - Venue open for players.
12:00 - Melee Doubles
14:00 - Melee Singles
15:00 - Project M Doubles
16:00 - Project M Singles

Players (players in bold are confirmed)
1. Shengo
2. Ser
3. Ozzy
4. Sluggard
5. Dimes
6. Gazrog
7. Ace
8. kune
9. Jeffz0r
10. seo
11. Jimmy
12. Hanyuuki
13. Peridot
14. KBC
15. Jahn
16. Albino Penguin
17. Niels
18. Stylo_ren
19. JoSi
20. Whisky
21. CTN
22. MET
23. Atlas
24. Mr. Thunder
25. Amsah
26. Siem
27. Harmed
28. KasparV
29. Kappi
30. n@ski
31. £30,-
32. Seel
33. Sam the Commentator
34. Ningildo
35. Fout NL
36. EdjeErikson
37. Rose
38. Knullebibs
39. Jerooney
40. Pjotr040
41. TJ
42. Tilt
43. Alex Bailey
44. Yungbami
45. Wolfjudgement
46. Yark
47. Melverc
48. epikfaal
49. Tommy
50. $tijn
51. TWO
52. Xin
53. Mista Sleepa
54. Jules

Melee ruleset
Basic Rules

4 Stock.
8 minute timer.
Items are set to “off”.
In singles we strive to play out top 8 under best of 5 settings. If time permits, the TO will extend this to top 12. In teams at least top 3 will be played out under best of 5 settings. If time permits, the TO will extend this to top 5.
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors.
In the event of a dispute in team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the remaining port.
Pausing should be turned off. In the event pause is on and is pressed during a tournament match, whether by accident or on purpose, the opponent can demand that the perpetrating player forfeit their stock.
No player may choose any stage they won on in the set, unless agreed upon by both players.
Wobbling is legal. Keep the stalling rule in mind, which states the move is to be ended quickly after 300% has been reached. If you accidentally hit pause while trying to mash out, you have to forfeit your stock.
You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned. Definition of stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while techniques such as Jigglypuff’s Rising Pound and Peach’s Bomber Stalling are, as well as wobbling beyond 300%.
No coaching request: If your opponent is being coached, you can request this not to happen and that should be honored. Note that this applies to coaching during matches and not inbetween.

Set Format (In Order of Procedure)

Opponents choose their characters for the first match *
Opponents start the stage striking procedure
The first game is played, using the stage chosen during step 2
The winner of the previous match is allowed to ban a stage (this does not apply to doubles and best of 5 sets)
The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List, taking no more than 1 minute
The winner of the previous match chooses their character, taking no more than 1 minute
The loser of the previous match chooses their character, taking no more than 1 minute
Repeat steps 4-7 for all proceeding matches

*Double blind character selection may be called for the first match.
Resolving Ties

Any games ending in time running out should always be decided by stock and then percentage. The Sudden Death is not to be played under any circumstances.
If percentages are the same or both players die simultaneously, there will be a 1 stock, 3 minutes, same characters, same stage overtime.

Additional Rules for Doubles Play

Life Stealing is allowed.
Set team attack to ON.

Stage List Singles

Dream Land 64
Fountain of Dreams
Pokémon Stadium
Yoshi’s Story


Final Destination

Stage List Teams

Dream Land 64
Final Destination
Pokémon Stadium
Yoshi's Story

Gentleman's clause: If both players come to an agreement, stages may be chosen that aren't otherwise legal.

PM ruleset
General Rules:
- Items off and set to none, 8 Minutes, 4 Stocks, Buffer off.
- No excessive stalling (Rising Pound, Luigi Ladder, etc.).
- DSR in effect: no counter picking a stage you have already won on.
- Gentleman’s Clause: Any stage may be played on if both players agree to it.
- If a match times out, the winner is determined by remaining stocks, then lowest percentage on the same stock.
- If each player has one stock remaining and the match ends due to a suicide move (Ganon’s side-B, DDD’s swallow, holding someone in a grab on a platform as it moves out of bounds, etc.), the player who initiated the move wins.
- No Giga Bowser or Wario Man.
- In case of D3 Gordo-glitch: reset the game and the number of taken stocks.

Stage selection:
-Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
-Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or first Stage Strike.
-Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), the first player removes one(1).
-The players play the first match of the set.

-Winning player of the preceding match bans three(3) stages from the full list of stages, both Neutral and Counter-Pick.
-The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.
-The winning player of the preceding match may choose to change characters.
-The losing player of the preceding match may choose to change characters.
-The losing player of the preceding match may change their controller port.
-The next match is played.

- Neutral: PS2, Battlefield, Smashville, Delfino, GHZ.
- CP: WarioWare, FoD, FD, Distant Planet, Yoshi's Story (Melee), Yoshi’s Brawl, Norfair, DreamLand.

- Neutral: PS2, Battlefield, Smashville, Delfino, Distant Planet.
- CP: Yoshi’s Brawl, Norfair Dreamland, FD, Rumble Falls, Yoshi’s Story (Melee)

TV's: 10 (to be updated)
1. Supergoomba
2. Supergoomba
3. Supergoomba
4. Supergoomba
5. Supergoomba
6. Supergoomba
7. Supergoomba
8. Ace
9. Ace
10. Ace

Melee setups: 2 (to be updated)
1. Supergoomba
2. Ace

PM setups: 1 (to be updated)
1. Ace


  • In, 2/3 tv's, cube + wii
  • ik kom denk ik wel
  • Vergeet ook allemaal niet om een e-mail te sturen naar MissionCompleteSmash@gmail.com om je in te schrijven.
  • Het zou fijn zijn als iedereen die interesse heeft zich op tijd inschrijft ivm het mogelijk huren van een grotere zaal.
  • april 2016 aangepast
    Met nog maar iets minder dan een maand te gaan zijn er pas 3 inschrijvingen. Ik wil jullie graag verzoeken om een mailtje te sturen naar MissionCompleteSmash@gmail.com met je volledige naam, gamertag, events waar je aan mee wil doen, eventuele doubles partner en of je hardware mee kunt nemen. Wanneer je je van tevoren niet inschrijft, kun je niet meedoen
  • In met melee set up

  • Bump,

    Ik kom denk ik ook wel.
  • Ey, ik heb eerder deze week al betaald, maar ik ben nog niet geconfirmed, zou dit kunnen gebeuren of zou ik een reactie op mijn betalingsmail kunnen krijgen zodat ik weet dat ik de betaling succesvol heb afgerond?
  • Ik neem btw ook een PM set-up mee.
  • mei 2016 aangepast

    Melee Singles pro bracket:
    1: Amsah
    2: Ser
    3: $tijn
    4: epikfaal
    5: KasparV
    5: Ace
    7: Atlas
    7: Jules
    9: Hanyuuki
    9: £30,-
    9: Jimmy
    9: TJ
    13: seo
    13: Alex Bailey
    13: Peridot
    13: Fout NL


    Melee Singles better luck next time bracket:
    1: Jeffz0r
    2: Stylo Ren
    3: Shengo
    3: Ozzy
    5: TWO
    5: kune
    5: JoSi
    5: Yungbami
    9: Whisky
    9: Siem
    9: Melverc
    9: Jerooney
    9: Seel
    9: Pjotr040
    9: Wolfjudgement
    9: Mr. Thunder


    Melee Doubles:
    1: Amsah + epikfaal
    2: Jimmy + $tijn
    3: Jeffz0r + £30,-
    4: Atlas + Stylo Ren
    5: Ace + Ser
    5: Rose + Alex Bailey
    7: Shengo + Mista Sleepa
    7: Wolfjudgement + yungbami
    9: Fout NL + CTN
    9: Jahn + KBC
    9: JoSi + kune
    9: EdjeErikson + Tommy
    13: Pjotr040 + Jerooney


    Project M Singles
    1: Amsah
    2: Ace
    3: epikfaal
    4: Sluggard
    5: Jules
    5: Jeffz0r
    7: Ningildo
    7: Knullebibs
    9: Albino Penguin
    9: TJ
    9: $tijn
    9: Yark
    13: Sam the Commentator
    13: JoSi
    13: Alex Bailey
    13: Dimes
    17: N@ski


    Project M Doubles
    1: Sluggard + Ace
    2: Amsah + epikfaal
    3: Yark + JoSi
    4: Dimes + Knullebibs
    5: Jules + Albino Penguin
    5: Jeffz0r + kune
    7: Kappi + Alex Bailey

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